Adobe Launches Lightroom for ARM-Based Macs and PCs - PCMag

The computing world has been shifting away from AMD and Intel toward ARM-based processors, and Adobe just announced Lightroom and Adobe Camera Raw support for the new platforms.
Adobe today announced support for Apple M1 and Windows 10 on ARM in a release of its newer, consumer-friendly version of Lightroom, as well as other updates to Lightroom Classic and Adobe Camera Raw.
Apple is making a big platform move for its desktop Mac CPUs, shifting from Intel core chips to its own ARM-based M1 Apple Silicon, while Microsoft has been dipping into ARM-based Windows 10 PCs with increasing success, recently announcing an emulator that lets you to run existing 64-bit applications.
Though both ARM operating system versions can run legacy applications using emulators, the new Adobe software is a native application. The supported Apple M1 and Qualcomm Snapdragon architectures offer the advantage of lower power use—i.e., longer battery life on laptops.
The question many Adobe users will have is, “What about Photoshop (and Lightroom Classic)?” In its blog post announcing the ARM support, Adobe notes that a beta version of Photoshop was released in November (you can check the Betas section in Creative Cloud desktop utility). On the Apple side, Adobe states that Photoshop, Lightroom Classic, and Camera Raw all work on Apple M1 with Rosetta emulation, and that the company is at work producing native versions. PCMag benchmarks have shown that, even with emulation, the applications perform nearly as well as they do on PCs running native code.
Also new for Adobe’s photography programs is support for ProRes, Lightroom widgets for iOS 14, and a free Lightroom Starter program available only to residents of Australia and New Zealand.
For more, read PCMag’s full reviews of Adobe Photoshop, Lightroom, and Lightroom Classic.
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Michael Muchmore is PCMag’s lead analyst for software and web applications, with an emphasis on photo editing, video editing, and Windows. A native New Yorker, he has at various times headed up coverage of web development, enterprise software (including databases and application servers), and display technologies (monitors and TVs). Michael cowrote one of the first overviews of web services for a general audience. Before that he worked on PC Magazine‘s Solutions section, which educated readers about programming techniques like C+ and Visual Basic, as well as offering tips on using office productivity software. He previously covered services and software for ExtremeTech.com.
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